Tuesday, October 5, 2010

Totem Mania

Back in July 2009, the summer break in between semester 4 and 5, I was called up by my mentor and sifu in games programming, Buzz, to participate in a 30 hour games development competition called Code-A-Thon held in Singapore. We were forming the most optimized team consisting of our batch's best programmers, artists and designers.  
























































The Team
Bryan
  • Team lead
  • Designer
  • Sound programmer
Joseph (Joe)
  • Lead programmer
Adrian
  • Lead artist
Umar
  • Artist
 Plentiful
  • Programmer
  • Level designer

The Story
Two totems travel around the world to find their missing totem friends after being abducted by aliens.

We did won the Best of Show award and also 5 Acer netbooks for ourselves. This event marks the first time I worked with Joseph, the awesome programmer, who turned out to be one of my best friends now. The game consist of only 1 level initially, but later on expanded into 3 levels with more feature with a little help from more friends.

Nicholas
  • Artist
Akila
  • Artist
Muz
  • Programmer

Here's the official Facebook page (Totem Mania on Facebook) and download link (Download Zip).

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